Thursday, November 15, 2007

Illustration Work

In this space I'll be posting some straight illustration jobs I've done, if I like them. These aren't concept art jobs-they're print and web illustrations..



The drama and intrique backstage at the technical Oscars.

Spinach is also good for the eyes!

Tuesday, September 18, 2007

Game Character Development Drawings and Color Suggestions

Still more DAH3 game characters, including a biker:



...a rejected take on a Seventies-era cult leader:


...and a kung-fu master.
Click to enlarge, as always.

Tuesday, August 21, 2007

For An Upcoming Halloween Show



This is one of the pieces I'm doing for an upcoming Halloween group show; sort of a daguerreotype look. The others will be paintings.


And this is the original drawing minus color.

Monday, August 6, 2007

Character Concepts

For a circus-themed platformer pitch for Amaze Entertainment.

The Firemaster


Firemaster Mark II


An unscrupulous bad man near the circus town.

Tuesday, July 24, 2007

Human bomb.

This is an anthropomorphic A-Bomb, from an animation project I've had stewing a while.

Friday, July 20, 2007

Space Hoodlum

An unused bad guy from a game pitch. I just felt he didn't fit the part at the time.
I'm keeping his resume on file, though, and I may call him back one day for another project.

Tuesday, June 26, 2007

Game Character Designs

These are from Destroy All Humans 3. These are some of the dozens of characters I contributed, which were then beautifully rendered in 3D by the Crankymasters.